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svleur Member
Joined: 09 Jan 2005 Posts: 97
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| Posted: Tue Dec 06, 2005 6:20 am Post subject: Crate Problem |
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| I made a few crates with the same texture as the crates found in de_dust ( the ones at the place thats NOT with the CT spawn ? ). But i have a problem with it i want bullets to go through the crates... and somehow I THINK it won't let bullets through ( after decompiling i shot through it but the bullets didn't come out the other way ( shot through the crate and checked the wall which was behind the crate ). Did i just check it in a stupid way or does it really not allow bullets to pass through ... ??? |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 610 Location: Pa. USA
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| Posted: Tue Dec 06, 2005 1:53 pm Post subject: |
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certain thichness of brushes wont let bulets thru.
u can make it a func_illusionary entity. then use a clip brush to stop player movement |
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svleur Member
Joined: 09 Jan 2005 Posts: 97
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| Posted: Fri Apr 21, 2006 2:30 am Post subject: |
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Just a quick question cause i was wondering. Doesn't that just allow the bullet to hit you full without it having to pass through a wall?
I mean, what you shoot through doors in a map you do not receive as much damage ... as you would without the door there. I don't think this happens when you use illusionary entity? You will just receive full damage then right??? |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 610 Location: Pa. USA
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| Posted: Fri Apr 21, 2006 11:16 am Post subject: |
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well I thought u were asking how to shoot thru crates.
most guns will shoot thru thinner walls,doors |
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