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BobTom
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Joined: 14 Sep 2005
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Posted: Wed Sep 14, 2005 5:11 pm    Post subject: map making

I know this might sound stupid to ask this but i've tried mapping a few times and i cant exactly make a 3d box so i was wondering if someone would pretty much make the map for me becus i have a great idea for a map i just suck at mapping
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helske_joe
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Joined: 09 Sep 2005
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Posted: Thu Sep 15, 2005 5:41 pm    Post subject:

like what do u want a big box so u can edit it or to make ur idea
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BobTom
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Posted: Thu Sep 15, 2005 6:56 pm    Post subject:

its ok i got 2gas to help me
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helske_joe
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Posted: Fri Sep 16, 2005 12:45 am    Post subject:

ok
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BobTom
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Posted: Mon Sep 19, 2005 9:54 am    Post subject:

actually i'm going to have 2gas make the map for cs 1.6 but i need some1 that can convert it to source
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justin510
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Joined: 22 May 2005
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Posted: Tue Sep 20, 2005 11:53 am    Post subject:

dont you need to use source SDK for source editing?
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BobTom
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Posted: Fri Sep 23, 2005 10:21 am    Post subject:

i dont know i just need some1 to convert it to source after 2gas makes the map
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Slackiller
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Joined: 22 Aug 2003
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Posted: Fri Sep 23, 2005 11:43 am    Post subject:

http://developer.valvesoftware.com/wiki/Source_Mapping_for_Half-Life_1_Mappers
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BobTom
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Posted: Tue Sep 27, 2005 6:35 pm    Post subject:

Slackiller wrote:
http://developer.valvesoftware.com/wiki/Source_Mapping_for_Half-Life_1_Mappers

ok so this site lets a noob no ability mapper to make a cs 1.6 file into a css file?
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Slackiller
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Posted: Tue Sep 27, 2005 7:28 pm    Post subject:

Quote:
ok so this site lets a noob no ability mapper to make a cs 1.6 file into a css file?


not really, it tells a HL1 mapper ,what the differences are between HL1 & HL2
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helske_joe
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Joined: 09 Sep 2005
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Posted: Tue Sep 27, 2005 7:33 pm    Post subject:

BobTom wrote:
Slackiller wrote:
http://developer.valvesoftware.com/wiki/Source_Mapping_for_Half-Life_1_Mappers

ok so this site lets a noob no ability mapper to make a cs 1.6 file into a css file?


ha ha ha ha he just said 2gas sucks ballz lol
jk
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Slackiller
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Posted: Tue Sep 27, 2005 9:06 pm    Post subject:

I'm pretty sure he was talking about himself
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helske_joe
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Posted: Tue Sep 27, 2005 9:47 pm    Post subject:

but he said he was guna get 2gas 2 do it lol
thats why i said that i kno what he ment i was just trying to be funny
Laughing
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justin510
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Joined: 22 May 2005
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Posted: Wed Sep 28, 2005 12:06 pm    Post subject:

lol this is funny
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Slackiller
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Posted: Wed Sep 28, 2005 3:31 pm    Post subject:

i know
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BobTom
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Posted: Wed Sep 28, 2005 5:09 pm    Post subject:

helske_joe wrote:
but he said he was guna get 2gas 2 do it lol
thats why i said that i kno what he ment i was just trying to be funny
Laughing
yes i know i said i got 2 gas to do it and yes i was talkin bout myself but for somereason 2gas said he can only do condition zero and cs 1.6 so i was just wonderin if there was a program that lets you convert a cs 1.6 map to css for some1 with no mappin skillzorz
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Slackiller
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Posted: Wed Sep 28, 2005 8:05 pm    Post subject:

just hammer 4.0 for source, would need some mapping skills.
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BobTom
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Posted: Thu Sep 29, 2005 8:55 am    Post subject:

Slackiller wrote:
would need some mapping skills.

yea thats exactly wat i dont have Smile
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2gas
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Joined: 02 Aug 2005
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Posted: Sun Oct 02, 2005 6:46 pm    Post subject:

I have no idea wats going on lol, i don't make maps for souce cus i have no clue how to and im too lazy to learn lol.

I mite take a look at it l8r though cus i do want to make maps for source.
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svleur
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Joined: 09 Jan 2005
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Posted: Tue Nov 29, 2005 6:04 am    Post subject:

i thought making maps for source was like making maps with 1.6 except for the hammer version, the fgd's and the rad vis cfg and bsp exe files ... ?
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Slackiller
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Joined: 22 Aug 2003
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Posted: Tue Nov 29, 2005 2:53 pm    Post subject:

building the maps is pretty much the same, the main difference is the engine that run the games and what they can handle Smile
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kow75
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Joined: 17 Jan 2005
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Posted: Wed Nov 30, 2005 4:25 pm    Post subject:

You or who ever make the map. Then all convert it for you. Its qwite simple really. All I need is the .map file. but, if the map sucks ass Im not claming that I converted it, lol.
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svleur
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Posted: Fri Apr 21, 2006 2:32 am    Post subject:

I love the fact the source can handle so much stuff. Does that mean the compile times are longer aswell?

P.S: It socks that i do not have a computer that can play source !
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Slackiller
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Posted: Fri Apr 21, 2006 11:14 am    Post subject:

Quote:
Does that mean the compile times are longer aswell?


No
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