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Crate Problem

 
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svleur
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Joined: 09 Jan 2005
Posts: 111

Posted: Tue Dec 06, 2005 6:20 am    Post subject: Crate Problem

I made a few crates with the same texture as the crates found in de_dust ( the ones at the place thats NOT with the CT spawn ? ). But i have a problem with it i want bullets to go through the crates... and somehow I THINK it won't let bullets through ( after decompiling i shot through it but the bullets didn't come out the other way ( shot through the crate and checked the wall which was behind the crate ). Did i just check it in a stupid way or does it really not allow bullets to pass through ... ???
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Slackiller
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Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Tue Dec 06, 2005 1:53 pm    Post subject:

certain thichness of brushes wont let bulets thru.

u can make it a func_illusionary entity. then use a clip brush to stop player movement
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svleur
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Posted: Fri Apr 21, 2006 2:30 am    Post subject:

Just a quick question cause i was wondering. Doesn't that just allow the bullet to hit you full without it having to pass through a wall?

I mean, what you shoot through doors in a map you do not receive as much damage ... as you would without the door there. I don't think this happens when you use illusionary entity? You will just receive full damage then right???
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Slackiller
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Posted: Fri Apr 21, 2006 11:16 am    Post subject:

well I thought u were asking how to shoot thru crates.

most guns will shoot thru thinner walls,doors
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