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problem with Once

 
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svleur
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Joined: 09 Jan 2005
Posts: 111

Posted: Thu Apr 20, 2006 11:58 am    Post subject: problem with Once

I made a few trigger once... to trigger a break on a bridge, a few buttons i used the trigger once on. But somehow that makes it impossible to use the buttons when the next round starts. Small bug in my counter strike or should i work differently with trigger once?
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Slackiller
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Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Thu Apr 20, 2006 7:29 pm    Post subject:

trigger_once is just that ... once per map.
it is mainly meant for HL

try using a trigger_multiple and set the delay time up some.

You might have to set up multi_managers to reset the trigger_multiple the next round.

http://countermap.counter-strike.net/Tutorials/tutorial.php?id=7
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svleur
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Joined: 09 Jan 2005
Posts: 111

Posted: Fri Apr 21, 2006 2:25 am    Post subject:

Looks complicated, im certainly going to try cause my new map needs this. I actually need it cause im making a certain type of map. I don't know whether it excists yet but ... it's a cooperative map. Something like a SURF or KZ map but then you need 2 players to finish it cause you have a lot of elevators and traps etc. I thought it was a good idea. If nothing else like this excists yet i think im going to give it a tag. Something like coop_<mapname>.

Do you think there is any map that needs 2 players to help navigate around the map?
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