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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Tue Apr 18, 2006 1:02 am Post subject: Ladders breakable? |
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Is there any way to make a ladder which you can climb and then break with a trigger? Cause i build ladders excisting from a wall and a AAA block with the function ladder... but i can't make the AAA block disappear.
The wall is a piece of cake.
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Tue Apr 18, 2006 10:27 am Post subject: |
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there should be a way to fake it.
we'll have to try and figure it out.
let me look around |
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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Wed Apr 19, 2006 12:49 am Post subject: |
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| I am still doubting the possibility for it to work. Oh im using Hammer 3.4 and building it for counter strike 1.6 ( just in case u thought it might be possible but only in source ). |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Wed Apr 19, 2006 11:44 am Post subject: |
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i'm thinking you might be able to put an invisible wall in front of the ladder
entity, to make it unclimbable.
func_wall_toggle?
func_wall?
but then how to change the ladder texture into a broken looking ladder?
animated texture? |
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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Thu Apr 20, 2006 11:46 am Post subject: |
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| Your way makes it impossible to climb the stair but it doesn't actually demolish it. |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Thu Apr 20, 2006 7:24 pm Post subject: |
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maybe make them models and use env_renders to make one appear and the other disappear.
now were getting difficult. |
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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Fri Apr 21, 2006 2:20 am Post subject: |
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| well the ladders i can get to disappear just not the AAA blocks that i use to make the ladders... ? |
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