Mapping help Tutorials for Half-Life & Mods
Note: Servers are flaky, websites go down - these are facts of life. It may be wise to save to your harddrive any tutorials here (and eslewhere) that may interest you.
- Mapping terms definitions FAQ - kinda long
>> You can also download this FAQ/Glossary in a help file format made by NMEwithin: here, so you will will always have it to hand. It contains the FAQ, and also links to handy tutorials and compile errors which this FAQ does not cover.
- Wad Texture types - more info than the HL SDK! But this is NOT a how to make textures tutorial!
- Texture dimensions vs. appearance, memory, and r_speeds is about the ideal sizing of textures you make.
- Ways of Reducing R_speeds & lag covering a complex subject.
- Climbing - including ladders, cliffs, ropes, stairs, ramps and jumping.
- Errors from compiling, mapping and some in game. Causes and solutions.
- How to make Overviews for HLTV/HDTV. It can be tricky and frustrating, I hope this helps!
- Tommy's version of CS Expert fgd 7.8 extended with notes and a few minor additions & changes.
- You can also download the cs_doors map,
an educational map designed to help mappers learn how to do doors, windows, plants, ect.
It comes with the source files.
- For a CS wad, download DOORWAD.ZIP.
For more info see my mapping Links page,
lots of other tutorials listed there.
copyright (c) January 2003 Tommy of Escondido