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GAMER-X Mapping Member


Joined: 09 Jan 2004 Posts: 47
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| Posted: Fri May 06, 2005 10:54 am Post subject: New Problem :\ |
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K..
Im trying to make a teleporting thingy..
So i put up a block with aaa_trigger, and tie it to trigger_teleport
and make the destination with Info_Teleport_Destination.
What I want is that you get teleported like 4 seconds after you stand on the block.
So I set the "Delay Before Trigger" to 4,
but when I test it - it teleports me the second I stand on that area.
What the.. ?
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kow75 Mapper

Joined: 17 Jan 2005 Posts: 136 Location: FL
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| Posted: Fri May 06, 2005 2:52 pm Post subject: |
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iv noticed that to, but i got a round it by puting a func_train over the teleport bruch. and my trigger_multi over my train. So when the player stands on it. It activats the train and i put the delay on the train. Then when if finaly is triggered, may train moves out of the way and, the player teleports.
But, I wanna see what slackiller has to say? _________________ I Am, There For I Am Not!
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GAMER-X Mapping Member


Joined: 09 Jan 2004 Posts: 47
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| Posted: Sat May 07, 2005 12:37 am Post subject: |
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Actually I think I figured a way again..
Using MultiSource and Multi_manager .. |
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