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helske_joe Member

Joined: 09 Sep 2005 Posts: 114 Location: OHIO
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| Posted: Sun Oct 08, 2006 1:43 pm Post subject: 0 -90 0 ??? |
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now when i use func_door to make a rising elevader what do u change 0 0 0 too 0 -90 0 ??? i think that was it help me to save me time plz _________________ www.helsk.com
my .com aims to help n00b players look good
i make sites sprays skins maps ect |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Tue Oct 10, 2006 9:09 pm Post subject: |
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hey, If you just want it to go up and down, there is an Up and Down box in the entity properties window.
| Quote: | | if you want the door to move up or down, then select up or down from the angle menu, which is next to the black circle on the picture there. |
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helske_joe Member

Joined: 09 Sep 2005 Posts: 114 Location: OHIO
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| Posted: Fri Oct 13, 2006 10:32 pm Post subject: |
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i have old valve ill try it dose it work ?? and this is for 1.6?? _________________ www.helsk.com
my .com aims to help n00b players look good
i make sites sprays skins maps ect |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Sat Oct 14, 2006 5:50 pm Post subject: |
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same method for both engines  |
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helske_joe Member

Joined: 09 Sep 2005 Posts: 114 Location: OHIO
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| Posted: Mon Oct 16, 2006 3:23 am Post subject: |
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thanks got it working gr8 for any one else its
-90 0 0
in pitch roll yaw to make doors ride up _________________ www.helsk.com
my .com aims to help n00b players look good
i make sites sprays skins maps ect |
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