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kow75 Mapper

Joined: 17 Jan 2005 Posts: 136 Location: FL
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| Posted: Sat Jan 28, 2006 11:35 am Post subject: CS:S Sky Box Help |
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okay, making the roof with the sky texture i got but, how do I set up/tell the map to show the other skybox? Like in dust how those other buildings are in a differant sky box? _________________ I Am, There For I Am Not!
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Sat Jan 28, 2006 12:09 pm Post subject: |
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you change the sky the same way you did in old cs.
but it sounds like your talking about a 3d sky box
http://developer.valvesoftware.com/wiki/Making_3D_Skyboxes |
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kow75 Mapper

Joined: 17 Jan 2005 Posts: 136 Location: FL
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| Posted: Sun Jan 29, 2006 1:01 pm Post subject: |
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Oh grate thanks but, now its telling me my direct x is out dated, but the link its giving me doesnt work. Which one do I need? _________________ I Am, There For I Am Not!
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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Fri Apr 21, 2006 2:41 am Post subject: |
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| This 3d sky is quite a complicated bit of work. Can you make different skies in different area's of the same map? For example... you are making a heaven and hell theme in one map. And you want to use a nice blue sky in the heaven area but a really scary looking red/black type for the hell area? |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Fri Apr 21, 2006 7:45 am Post subject: |
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| sounds good, not sure if its possible though |
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