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2gas
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Joined: 02 Aug 2005
Posts: 93

Posted: Thu Sep 15, 2005 6:40 am    Post subject: My Latest Map

Ok, people this map isn't quite right for some reason you can still buy guns and have guns, your only spose to have grenades, and i'm still tryin to make the smashing of the glass work better.

Its called he_glass_tower



Sorry bout the white stuff for that one i forgot to get rid of it.


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Slackiller
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Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Thu Sep 15, 2005 8:13 pm    Post subject:

you have to make a func_buyzone where players can not reach it, this will get rid of default spawn buyzones.
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2gas
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Joined: 02 Aug 2005
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Posted: Sun Sep 18, 2005 4:47 pm    Post subject:

Thanks, oh do you know how to make glass smash when you throw a greanade at it like in he_glass if you'v played it.
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Slackiller
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Posted: Sun Sep 18, 2005 6:05 pm    Post subject:

lower the strength of it.

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helske_joe
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Joined: 09 Sep 2005
Posts: 114
Location: OHIO

Posted: Sun Sep 18, 2005 9:25 pm    Post subject:

nades do like 5 damage if u hit some one with them like bounce it off them so make the glass like 1 or 2 hp it dont matter the nades rilly dont break the glass if they fall download my glass map its so cool sorry i seen urs and i had to make 1 lol
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2gas
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Joined: 02 Aug 2005
Posts: 93

Posted: Mon Sep 19, 2005 7:25 am    Post subject:

Thats fine but my glass strength is 5 and when you throw a grenade at it, it just bounces off and blows up and destroys like the hole map lol but that does make it hard.
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helske_joe
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Joined: 09 Sep 2005
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Posted: Mon Sep 19, 2005 11:58 am    Post subject:

rilly i know it dose soma damge make the glass 1 just make sure theres a lot of falling room under and all ur glass wont break

i was reading it on some other forum i think it was the amxx forums and they said 5 im guna have to test it in my server
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2gas
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Posted: Mon Sep 19, 2005 4:49 pm    Post subject:

Yeh i tried making the glass strength 1 it still didnt work, what entity do you use because it won't go see threw either.
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helske_joe
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Posted: Mon Sep 19, 2005 9:06 pm    Post subject:

2gas wrote:
Yeh i tried making the glass strength 1 it still didnt work, what entity do you use because it won't go see threw either.



r u serious dude ?
func_breakable
Render mode ; Texture Some Light
Render Ammount ; 0-255 about 100 is good for glass the higher the less see thro it will be
thats first day crap dude
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2gas
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Posted: Tue Sep 20, 2005 1:06 am    Post subject:

Yeh thats what i have cept i think i forgot to put render mode as texture silly me.
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2gas
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Posted: Tue Sep 20, 2005 1:10 am    Post subject:

LoL that was the problem. bah silly me im so stupid
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2gas
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Posted: Tue Sep 20, 2005 1:38 am    Post subject:

Ok its all fixed up now, you can download it at my site if anyone wants it (in my signature it says it), ill post some newer screen shots later.
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2gas
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Posted: Tue Sep 20, 2005 6:42 am    Post subject:

Heres the new screeni's hope ya like it download at my site if ya do. Laughing

[img=http://img385.imageshack.us/img385/9264/heglasstower13sp.th.png]

[img=http://img364.imageshack.us/img364/3098/heglasstower21dm.th.png]

[img=http://img370.imageshack.us/img370/7784/heglasstower35qh.th.png]
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helske_joe
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Joined: 09 Sep 2005
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Posted: Tue Sep 20, 2005 2:01 pm    Post subject:

thats cool
Code:
[img]http://askldjsalkdsahdkjhsakjdh.jpg[/img]


like that dude
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