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EYERONIK'S Tutorial
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Map
Sizes in Worldcraft
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Ive had a few mails concerning the size of maps in Worldcraft,
(actually one mail :P)and what maps should look like. There no
real wrong way involved, some people like to square there maps
off, which means the overall map in top view etc is square, It
seems to be the best way to map, keeps things neat and tidy. In
earlier maps I did, I didn't use to square them off, theres not
really any loss, but it keeping it square I think makes it easier
to make your maps and sometimes means less lag.
As we can see above, this is a small basic map. its not been squared
off, this is actually a map which I made in a day a long time ago.
Now this isn't really the best way to do to, it may be a small map
but could of been better if everything was squared off, although
it doesn't make and difference to the actual playability of the
map, im not sure if it would it would be say less laggy if it was
all squared off, but generally i wouldnt make a map this way now.
I hope you know what I mean by squared off, anyway you will soon.

There we go, this maps a pretty narrow overall, and we can see its
squared off so to speak, well, its a rectangle to be precise :P
making maps in this way is meant to be the right way to do it, as
far as I know, and I always square off my maps nowadays, if I can.
Sometimes you might not be able to, so dont get upset! :)
Above we have a big map, it cant get much larger, btw all these
screenies have been taken with the top view as large as it will
go.
I
hope this has cleared some things up for people. It wasn't really
an essential tutorial, but some people may just want to see the
overall size of other maps before starting mapping to give them
some idea of sizes.
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