Also See my current Half-Life2 CS:Source Tutorials


The tutorials below are aimed at people wanting to get into mapping and typically anyone looking for tutorials. The tutorials have all be written by me, EyeRoniK and hopefully in a user friendly way and can help you along with your mapping. Ive tried to catogorise things merely so you can find things more easy.

I have written a couple now and have added them to Eyeronik's list.(Slackiller)

Getting Started / Set up
Setting up Worldcraft
Making a Room and Hall
Making a Ladder
Making Glass
Making a Normal Door (slide)
Forge Game Data Files (fgd)
Overall map sizes
Adding the sky
WC Shortcut Keys
Mapping Console Commands
Using q2 Beaver to compile
Mapping Tips
r_speed info and how to reduce them


Making a Rotating Door
Blocking Areas
Lighting Effects
Scaling and Sizes
Applying Textures
All about Prefabs
One-Way Glass
Texture Application Tool
Unevenground and cliffs using triangle method

Advanced Mapping
Making a Vehicle
Making Textures and Wads
Clipping tool
Using the Vertex Tool
Compiling your map into a bsp
Adding Models to ahl/hl dm maps
Adding Models into Counter-Strike(and clipping them)
Creating Atmosphere
Adding corner mounds
Triggering and Playing Sounds
Making Quality Arches
Counter-Strike Mapping
Reflective Flooring
Making Buttons
Triggering multiply things (multi_manager)

slackillers maps!