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GAMER-X Mapping Member


Joined: 09 Jan 2004 Posts: 47
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| Posted: Sun Jan 18, 2004 9:05 am Post subject: Fence Trouble... |
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Hi again...
me and my problems r here
Remmber when I asked u about how to get rid of those blue stuff on the ledder? well it worked !
So now I tried to do the same thing with a fence, like the one you have in De_inferno where the CT start, I got rid of the blue stuff, but the fence itself looks very bright, almost white... how can I make it have an iron color? grayish? Is the way of making a fence diffrent?
Thanks  |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Sun Jan 18, 2004 9:27 pm Post subject: |
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make sure render mode is set to solid.
texture mode makes stuff glow. |
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GAMER-X Mapping Member


Joined: 09 Jan 2004 Posts: 47
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| Posted: Mon Jan 19, 2004 6:25 am Post subject: |
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Thanks ! It did the job...
another thing... (or two...)
There is this option of making a crate, you click "Insert Original Pref." and it puts a box in your map.
Now - how can I make the box not pushable and not brakeable? I mean, for not pushable I use func_brakeable right? and for none? just like if it was a wall? Do I need to use func_wall on the box?
P.s:
are your maps on this site for CS 1.5?..
10x |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Mon Jan 19, 2004 5:52 pm Post subject: |
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they are just prefabs.
If you want a normal crate just make a square brush and texture it.
If you want it to break,make it a func_breakable.
prefabs are there just to make it easy to plop one in.
All my cs maps should work in either version of CS(1.5 or 1.6).
I know for sure de_vine works in 1.6. |
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GAMER-X Mapping Member


Joined: 09 Jan 2004 Posts: 47
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| Posted: Tue Jan 20, 2004 8:29 am Post subject: |
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Ok...
thanks again,
I realy appriciate ur help
ammm
about the models you have for download on ur site,
Ive downloaded the bearl, and there is ths mdl file. what do i do with it in order to use it on my map?
btw, do u have ICQ? it would be much easier for you to help me there i think |
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JS26 Site Admin

Joined: 22 Aug 2003 Posts: 16
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| Posted: Tue Jan 20, 2004 10:52 am Post subject: |
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you take the MDL.file and drop it into your model folder
example:C:\SIERRA\Half-Life\cstrike\models
then in hammer use the entity tool, go to properties, make it a cycler_sprite,thenarrow down to where it says model, and write
models/slacbarrels.mdl (or push the button to search your folders for model names) |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Wed Jan 12, 2005 7:10 am Post subject: |
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talking about models.... i first found a HE grenade model, and it looked like a coke can, and it had custom sounds..... I WANT IT BACK ! !
Only i cant find it anywhere since www.zeroping.com is offline |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Wed Jan 12, 2005 6:48 pm Post subject: |
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try http://www.gaminglinks.info/gaminglinks_homepage.html
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svleur Member
Joined: 09 Jan 2005 Posts: 111
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| Posted: Mon Jan 17, 2005 7:14 am Post subject: |
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| Yeah, i tried searching for it, i came across a lot of websites but i never found the skin ! Talk about frustating ! |
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