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xerox
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Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Mon Jun 19, 2006 8:17 am    Post subject: Saw :D

Do everybody in here know what the movie "Saw" is??

I love the movie so mutch that im working on a map, that looks a lot like the real "toilet room". So someone who know's a cool effect, when the lights turns on. First they have to flink a bit. So when you spawn in the map the lights will turn on, slowly. But I don't no how to make this, so I hoped the you guys could help Very Happy.

And i need a idear to the red light on the camera behind the glass .

Please help Cool
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xerox
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Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Mon Jun 19, 2006 8:41 am    Post subject:

Here's some frames from the map that im working on.

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xerox
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Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Mon Jun 19, 2006 2:57 pm    Post subject:

No................ Shocked

My Hammer is retarded, my saw map ain't working any more. Every time i try running the game, my hammer get's stuck and say " Not responding ".

OMG i hate this program
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Slackiller
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Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Tue Jun 20, 2006 7:56 pm    Post subject:

when your compiling it usually says Not Responding, it's still going just let it go. The compiler is thinking and doing its thing.

Try Nem's Batch Compiler, its less of a RAM hog. Smile
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helske_joe
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Joined: 09 Sep 2005
Posts: 114
Location: OHIO

Posted: Thu Jun 29, 2006 12:36 pm    Post subject:

if the map is black when i load the rmf i know how to fix it other wise ur fuked lol srry and with the lights u can use diff triggers in the room they wont change over time but depending on what part of the room ur standing in i think theres a way to switch between lights with time but i dont know
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svleur
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Joined: 09 Jan 2005
Posts: 111

Posted: Wed Jul 12, 2006 4:13 am    Post subject:

Well i would use multi_manager for it or however it works in CS:S with hammer 4.0. I hope to get an answer for how to replace multi_manager pretty soon.


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Edit:

If your working with Hammer 4.0 maybe u could do something with the tunneleffect cause it looks a lot like u fade in when u run at it ... Razz
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