FAQ Search Memberlist Usergroups Profile Log in to check your private messages
Slackiller's Mapping Forum Index  Log in 
somthing wrong with my map...

 
Post new topic   Reply to topic    Slackiller's Mapping Forum Index -> General Forum
View previous topic :: View next topic  
Author Message
xerox
Member



Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Tue Aug 09, 2005 9:09 am    Post subject: somthing wrong with my map...

When i make a new texture on somthing from the .wad file, cant i save any more.. help me :


** Executing...
** Command: Change Directory
** Parameters: C:\Sierra\Counter-Strike


** Executing...
** Command: Copy File
** Parameters: "C:\Documents and Settings\Nisse\Skrivebord\ting\cs_PODK.map" "C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK.map"


** Executing...
** Command: C:\Programmer\Worldcraft\qcsg.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK"

qcsg.exe v2.8 (Jan 31 2000)
---- qcsg ----
entering C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK.map
Entity 0, Brush 179: mixed face contentsEntity 0, Brush 203: mixed face contentsCreateBrush: 0...1...2...3...4...5...6...7...8...9... (2)
CSGBrush: 0...1...2...3...4...5...6...7...8...9... (2)
Using WAD File: \games\half-life\valve\halflife.wad
Using WAD File: \programmer\steam\steamapps\steffan50\counter-strike\cstrike\cs_podk.wad
added 38 additional animating textures.

************ ERROR ************
Textures exceeded MAX_MAP_MIPTEX

** Executing...
** Command: C:\Programmer\Worldcraft\qbsp2.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK"

qbsp2.exe v2.2 (Dec 28 1998)
---- qbsp2 ----

************ ERROR ************
ReadSurfs: 6731 > numplanes

** Executing...
** Command: C:\Programmer\Worldcraft\vis.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK"

vis.exe v1.3 (Dec 30 1998)
---- vis ----
1 thread(s)
LoadPortals: couldn't read C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK.prt
No vising performed.

** Executing...
** Command: C:\Programmer\Worldcraft\qrad.exe
** Parameters: "C:\Sierra\Counter-Strike\cstrike\maps\cs_PODK"

qrad.exe v 1.5 (Apr 6 2000)
----- Radiosity ----
1 threads
[Reading texlights from 'C:\Programmer\Worldcraft\lights.rad']
[1 texlights parsed from 'C:\Programmer\Worldcraft\lights.rad']

No vis information, direct lighting only.
8495 faces
940966 square feet [135499104.00 square inches]

************ ERROR ************
MAX_PATCHES

** Executing...
** Command: C:\Sierra\Counter-Strike\cstrike.exe
** Parameters: +map "cs_PODK"
_________________
Mapping rock's!
Back to top
View user's profile Send private message
Author Message
Slackiller
Site Admin
Site Admin


Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Tue Aug 09, 2005 1:51 pm    Post subject:

Quote:
Textures exceeded MAX_MAP_MIPTEX

http://www.slackiller.com/tommy14/errors.htm#miptex

there's your error.
first problem is you are using old compile tools
the qtools are old, download zoner's tools and try to compile again.

find zoner's tools here--> http://www.slackiller.com/hlprograms.htm

If you are still having the problem add -texdata 8192 on the bsp line in compiler. you could also Use Nem's batch compiler and do the same thing but a little easier. batch compiler found on same page in link above.
_________________
Slackiller's Site
Edit-Life
CSM2
csmapcentral
Back to top
View user's profile Send private message
Author Message
xerox
Member



Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Thu Aug 11, 2005 9:45 am    Post subject:

I am now useing zoners tools, but now i got more problems.... Shocked




** Executing...
** Command: Copy File
** Parameters: "C:\Programmer\Steam\SteamApps\steffan50\counter-strike"


** Executing...
** Command: C:\Programmer\Steam\SteamApps\steffan50\counter-strike\hl.exe
** Parameters: +map "cs_podk" -game cstrike -dev -console +deathmatch 1


** Executing...
** Command: C:\Programmer\Worldcraft\zhlt253-17\hlbsp.exe
** Parameters: "c:\documents and settings\nisse\skrivebord\ting\cs_podk"

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlbsp -----
Command line: C:\Programmer\Worldcraft\zhlt253-17\hlbsp.exe "c:\documents and settings\nisse\skrivebord\ting\cs_podk"
>> There was a problem compiling the map.
>> Check the file c:\documents and settings\nisse\skrivebord\ting\cs_podk.log for the cause.

----- END hlbsp -----




** Executing...
** Command: C:\Programmer\Worldcraft\zhlt253-17\hlcsg.exe
** Parameters: "c:\documents and settings\nisse\skrivebord\ting\cs_podk"

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlcsg -----
Command line: C:\Programmer\Worldcraft\zhlt253-17\hlcsg.exe "c:\documents and settings\nisse\skrivebord\ting\cs_podk"
Entering c:\documents and settings\nisse\skrivebord\ting\cs_podk.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 1 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ on ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

7 brushes (totalling 46 sides) discarded from clipping hulls
CreateBrush:
10..20..30..40..50..60..70..80..90.. (1.97 seconds)
SetModelCenters:
10..20..30..40..50..60..70..80..90.. (0.00 seconds)
CSGBrush:
10..20..30..40..50..60..70..80..90.. (2.88 seconds)

Using Wadfile: \games\half-life\valve\halflife.wad
- Contains 109 used textures, 95.61 percent of map (3116 textures in wad)
Using Wadfile: \programmer\steam\steamapps\steffan50\counter-strike\cstrike\cs_podk.wad
- Contains 5 used textures, 4.39 percent of map (6 textures in wad)

added 38 additional animating textures.
Texture usage is at 2.16 mb (of 4.00 mb MAX)
6.05 seconds elapsed

----- END hlcsg -----




** Executing...
** Command: C:\Programmer\Worldcraft\zhlt253-17\hlvis.exe
** Parameters: "c:\documents and settings\nisse\skrivebord\ting\cs_podk"

hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to ([email protected])
----- BEGIN hlvis -----
Command line: C:\Programmer\Worldcraft\zhlt253-17\hlvis.exe "c:\documents and settings\nisse\skrivebord\ting\cs_podk"
Error: Portal file 'c:\documents and settings\nisse\skrivebord\ting\cs_podk.prt' does not exist, cannot vis the map


----- END hlvis -----




** Executing...
** Command: Change Directory
** Parameters: "c:\documents and settings\nisse\skrivebord\ting\cs_podk"

The command failed. Windows reported the error:
"No such file or directory"

** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\nisse\skrivebord\ting\cs_podk.bsp" "C:\Programmer\Steam\SteamApps\steffan50\counter-strike\cstrike\maps\cs_podk.bsp"


** Executing...
** Command: Copy File
** Parameters: "c:\documents and settings\nisse\skrivebord\ting\cs_podk.pts" "C:\Programmer\Steam\SteamApps\steffan50\counter-strike\cstrike\maps\cs_podk.pts"

The command failed. Windows reported the error:
"Den angivne fil blev ikke fundet."
_________________
Mapping rock's!
Back to top
View user's profile Send private message
Author Message
Slackiller
Site Admin
Site Admin


Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Thu Aug 11, 2005 2:15 pm    Post subject:

compile out of order...
hlcsg
hlbsp
hlvis
hlrad
Back to top
View user's profile Send private message
Author Message
xerox
Member



Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Fri Aug 12, 2005 6:39 am    Post subject:

what do that mean???


What shall i do now???? Please help Very Happy I relly need this map to work..
_________________
Mapping rock's!
Back to top
View user's profile Send private message
Author Message
Slackiller
Site Admin
Site Admin


Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Fri Aug 12, 2005 7:08 am    Post subject:

you compiled in the wrong order.

it should compile in this order
hlcsg
hlbsp
hlvis
hlrad

I seen other people do it but not sure how they accomplished it. check your compile set up
Back to top
View user's profile Send private message
Author Message
xerox
Member



Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Sat Aug 13, 2005 4:53 am    Post subject:

YES! Now it work again.. Very Happy

You are the best slackiller Very Happy Very Happy Very Happy
_________________
Mapping rock's!
Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic    Slackiller's Mapping Forum Index -> General Forum All times are GMT - 5 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2001, 2005 phpBB Group
BBTech Template by © 2003-04 MDesign