kow75 Mapper

Joined: 17 Jan 2005 Posts: 136 Location: FL
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| Posted: Sun Jun 12, 2005 11:10 am Post subject: |
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Thats just the room thow there is a way to make a virtical mirrior. but, Im still working on the varibles. Basicly you get a player spary t and/or ct. make the room repeat like slackiller has but, add a func_train painted with the player spray. Then when they walk by it creates the olusion of a reflection. but, as it is it only reflects one or the other t or ct. So thats where the varibles come in. Im working on a FGD. When I get this done it should make it so you can target a player being t or ct. Which will help in many ways for differant things you do. Also im adding varibles to it. which when working in hammer if an entity in copyed it will change its number. Like path_corners you put 1 in then copy it and you will get path_corner 1 and 2 without changing there varibles. and there next target will also change automaticly. This will give you some things that have been forgotten over the years and updates onld entitys.  _________________ I Am, There For I Am Not!
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