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CAN I MAKE A MIRROW IN MY MAPS???

 
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xerox
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Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Wed Jun 08, 2005 12:34 pm    Post subject: CAN I MAKE A MIRROW IN MY MAPS???

CAN I MAKE A MIRROW IN MY MAPS???
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Slackiller
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Joined: 22 Aug 2003
Posts: 693
Location: Pa. USA

Posted: Wed Jun 08, 2005 6:26 pm    Post subject:

no, you can fake some mirror effects
http://www.slackiller.com/tutorials/tutorials/reflectivefloors.htm

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xerox
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Joined: 24 May 2005
Posts: 115
Location: Denmark

Posted: Thu Jun 09, 2005 6:05 am    Post subject:

cool Very Happy
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kow75
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Joined: 17 Jan 2005
Posts: 136
Location: FL

Posted: Sun Jun 12, 2005 11:10 am    Post subject:

Thats just the room thow there is a way to make a virtical mirrior. but, Im still working on the varibles. Basicly you get a player spary t and/or ct. make the room repeat like slackiller has but, add a func_train painted with the player spray. Then when they walk by it creates the olusion of a reflection. but, as it is it only reflects one or the other t or ct. So thats where the varibles come in. Im working on a FGD. When I get this done it should make it so you can target a player being t or ct. Which will help in many ways for differant things you do. Also im adding varibles to it. which when working in hammer if an entity in copyed it will change its number. Like path_corners you put 1 in then copy it and you will get path_corner 1 and 2 without changing there varibles. and there next target will also change automaticly. Very Happy This will give you some things that have been forgotten over the years and updates onld entitys. Very Happy
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