BadDog Noob

Joined: 11 Oct 2004 Posts: 1
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| Posted: Mon Oct 11, 2004 10:23 pm Post subject: Running Commands from Entity |
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I have a few mapping questions that have been bugging me.
How do I use the entities in mods? I keep seeing posts about adding buy zones but I don't even know how to get that into the editor. I'm sure there's a simple tutorial I've missed and just never found it
Also, is there a way to get an entity to run console command?
Like, press a button, turn up the volume. I've tried editing other entities to use the volume command but it never compiled it right. I guess they're all in a file somewhere. I also tried using a multi_manager with key: volume, value: .1 and another with value: .5 but that didn't seem to work. The map change entity brush uses key: map, value: 'mapname' so I thought it would work kind of like that.
Thanks,
Bad Dog
Ah. found your tutorial on CS mapping, Slackkiller, and got that working. I guess I if I want to edit other mods I'd need the fgd for the mod since only cstrike, hl, dod, and tfc come with VHE. _________________ To frag or not to frag. |
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