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CubanB Noob

Joined: 03 Sep 2004 Posts: 2 Location: Seattle, Wa
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| Posted: Fri Sep 03, 2004 2:05 am Post subject: Need help finding sky map .TGA files for Steam |
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Hi,
I'm new to mapping and trying to fumble through things on my own as much as I can. I'm unable to find the skymap .TGA files inside the new Steam file system. I assume it is packaged in some PAK files or something like that.
I know how to direct the Hammer editor to use what environment I choose, I just need help finding out which ones are available.
Thanks for any help you can offer!
-CubanB |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 188 Location: Pa. USA
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| Posted: Fri Sep 03, 2004 5:31 pm Post subject: |
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They are inside the counterstrike.gcf file.
Use nem's GCFScape to browse gcf files.
http://countermap.counter-strike.net/Nemesis/index.php?p=26 _________________ Slackiller's Site
csmapcentral
csm2 |
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CubanB Noob

Joined: 03 Sep 2004 Posts: 2 Location: Seattle, Wa
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| Posted: Fri Sep 03, 2004 8:58 pm Post subject: |
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Great!
With that info I found them no sweat! Thanks very much! New question, how do I put new files into that .gcf file? Or how do I use a .tga file for my environment that doesn't already come with default half-life?
Thanks again,
-CubanB |
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SaL Forum Member

Joined: 04 Feb 2004 Posts: 37 Location: Washington St Valve's backyard
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| Posted: Sat Sep 04, 2004 7:16 pm Post subject: |
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Put the TGA files into your cstrike-gfx-env folder then in HAMMER go to map(above toolbar)-map properties-environment map(cl_skyname)
put the exact name of the new sky TGA in the box don't use any of the bk,dn,ft,if,rt,up after the sky name either
example de_vine
sky name: ghetto
TGA files ghettobk,ghettodn,ghettoft, and so on
your using NEM's to complile right...good
Where's our new HL2 HAMMER SKiller? _________________ History teaches us that man learns nothing from history...Wilhelm Friedrich Hegel |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 188 Location: Pa. USA
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| Posted: Sun Sep 05, 2004 12:08 am Post subject: |
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correct
You will have to create the folders inside cstrike directory.
Whats up Sal, been awhile since you were here.  |
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SaL Forum Member

Joined: 04 Feb 2004 Posts: 37 Location: Washington St Valve's backyard
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| Posted: Thu Sep 09, 2004 7:28 pm Post subject: |
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Oh not much I'm getting laid off from my job Oct 1 maybe and still waiting for Half-life2 Hammer.Kinda taking a break from mapping,til the new Hammer arrives.
How do you like the new CS:S de_dust? it's going to be sweet making the new maps! probably going to be harder for me though.
I'm gonna start working on some map layouts,after I'm done with this online website design class,I have 2 more days left. _________________ History teaches us that man learns nothing from history...Wilhelm Friedrich Hegel |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 188 Location: Pa. USA
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| Posted: Sun Sep 12, 2004 6:53 pm Post subject: |
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I like cs:s.
It seems much like max payne 2. I guess it would since it uses their physics. |
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