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matthewbigdawg
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Joined: 08 Apr 2004
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Posted: Sun May 09, 2004 12:13 pm    Post subject: New Problems

ok i asked how to make my map include the wads that it used and you all told me -wadinclude but it dont work , and also its a ka map i got it to where when you start you only have a knife but you can still buy a gun what should i do?
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Slackiller
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Posted: Sun May 09, 2004 9:41 pm    Post subject:

for the gun problem just put some buyzones up in the air where they can not be reached. this will disable the auto buy zones that come with spawns.


and
Quote:
-wadinclude but it dont work

what didn't work.

http://collective.valve-erc.com/index.php?doc=1015283010-58181000
I do not use this method myself.... I use "Nems Batch Compiler" and with a few clicks and a browse to the wad it gets included. easy stuff Very Happy

Head on over there and check it out for yourself. There are other good things about it too. Faster compiling times as maps get larger. (it eats less ram then hammer does).
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matthewbigdawg
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Posted: Mon May 10, 2004 1:48 pm    Post subject:

wow sweet but now it said max_patches reached and it said to check some html file that i have no clue where it it lol
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Posted: Mon May 10, 2004 8:35 pm    Post subject:

http://www.slackiller.com/tommy14/errors.htm#maxpatch
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matthewbigdawg
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Posted: Mon May 10, 2004 9:45 pm    Post subject:

wow this answered all the problems i was having thx
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Posted: Mon May 10, 2004 10:46 pm    Post subject:

Very Happy






icon_grandmar
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matthewbigdawg
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Posted: Sat May 15, 2004 2:02 pm    Post subject:

hey whats the best way to make steps>? (and i mean stairs by this, the ones u walk up)
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Posted: Sun May 16, 2004 12:22 pm    Post subject:

http://www.tdcom.net/lacos/?section=2&subsection=4
brush by brush.


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