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justin510 Mapper

Joined: 22 May 2005 Posts: 269 Location: New Jersy
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| Posted: Tue Nov 08, 2005 12:54 am Post subject: adding models to Source map's Using Source SDK |
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hey im tring to add models to my 1st source map but i want them to be like barrols and exploding barrols _________________ <center> I Make Maps! </center>
<li> Add Cs Ip here </li> |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Wed Nov 09, 2005 1:57 pm Post subject: |
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there are different types of props (models) there are prop_static (normal model doesnt move, prop_physics or prop_physics_multiplayer which are models with animations (like exploding barrels)
http://developer.valvesoftware.com/wiki/Prop_Types_Overview
also see http://www.editlife.net/tutorials.php?id=11 |
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justin510 Mapper

Joined: 22 May 2005 Posts: 269 Location: New Jersy
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| Posted: Wed Nov 09, 2005 4:12 pm Post subject: |
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ok thank you _________________ <center> I Make Maps! </center>
<li> Add Cs Ip here </li> |
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justin510 Mapper

Joined: 22 May 2005 Posts: 269 Location: New Jersy
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| Posted: Thu Nov 10, 2005 5:01 am Post subject: |
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when i try to make a entry i right click and creat a object but it doesnt show up
oh and show do i choose the model for prop_physc_multiplayer?> _________________ <center> I Make Maps! </center>
<li> Add Cs Ip here </li> |
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Slackiller Site Admin


Joined: 22 Aug 2003 Posts: 693 Location: Pa. USA
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| Posted: Fri Nov 11, 2005 12:35 am Post subject: |
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prop_physics multiplayer is the same as prop_physics just for multiplayer games.
I usually click point entity tool(left tool bar) and select the entity i want and then click it in the 3d textured window and then move it around |
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justin510 Mapper

Joined: 22 May 2005 Posts: 269 Location: New Jersy
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| Posted: Fri Nov 11, 2005 4:33 am Post subject: |
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Thank You SLackiller  _________________ <center> I Make Maps! </center>
<li> Add Cs Ip here </li> |
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