Making a Rotating Door

 




Making a Rotating Door

First thing to do is build a wall where door will go.Make 3 brushes and leave an opening
where door will be placed. Now build the door brush and texture it.
Use the Texture Application Tool to apply textures and fit them on there properly.

Then highlight the door brush and click the "To Entity" button on right side of Hammer and
tie the brush to the func_door_rotating entity. In the properties window is where you can select
all the options you want for your door. (name it and have other entity's trigger it , speed of door,
sounds it makes, delay before closing, etc) Just go thru the options and pick what you want.

Then in the 2d view of the door brush grab and drag the round circle in the middle
and move it to the side of the door you want the door to pivot (hinge) on.

You can also make doors swing up or down , reverse the direction,one way the door,
set how the door is activated. All this can be done with the Flags options.


The door in the picture above will rotate up and down With the options picked below.
The blue ball in left picture is the hinge, it's the white circle in the right image.